After a rather trepidatious initial interview with Atlus producer Kazuhisa Wada, Arc System Works has officially announced that the 2013 anime fighter will be receiving rollback netcode… in the summer… and not for the switch version.
Better late than never is what they say. In an earlier post I wrote on how important rollback netcode is for this re-release and why I want this game to do well. Now, it seems that the success of rollback implementation for more popular fighting game titles like King Of Fighters XV and Guilty Gear has been enough to sway Atlus. In a video statement, producer Kazuhisa Wada announced that an update will come in the summer for rollback netcode on the Steam and PlayStation versions of the game. To the delight of the dedicated fanbase (myself included) P4AU is getting the tools it needs to succeed in the modern gaming world!
While no statement has been made concerning the reason behind the Switch versions exclusion from rollback netcode, games like Skullgirls and Nickelodeon All-star brawl all use rollback on the hardware so it seems odd that the Switch isn’t getting the same treatment.
Nevertheless, I hope to see many newcomers enjoying this incredibly niche and gameplay rich title - chock full of original cast members and iconic music that I hold near and dear, praying for its popularity.
Persona 4 Arena Ultimax launches March 17 on PS4, PC (Steam), and Nintendo Switch.