Daedalic Entertainment have released the third in their series of developer diaries to give an insight into their beautiful upcoming fantasy point and click adventure game Memoria. This video features a host of the developers discussing how the art process is carried in a game like Memoria.
Memoria tells the tale of princess Sadja of the land of Fasar who ventured into the Gorian Desert to fight demons and become the greatest hero of all time, however her plan was foiled, the girl disappeared and her tale was forgotten.
Five centuries later Geron the young bird catcher meets a travelling merchant named Fahi in the forest who promises that he can turn Geron’s girlfriend Nuri back into human form; apologies for the spoilers there if you didn’t complete Chains of Satinav. After the journey that the two embarked upon in the previous game he agrees without hesitation, little does he know that it will trigger a chain of events that will cast a shadow on his homeland, and turn his present into a dark image of its long forgotten past.
With the detailed, hand-drawn backgrounds that we now come to expect of Daedalic Entertainment, we gave some of the game a play recently and fell in love with Aventuria once more and can't wait for its release August 30th 2013.